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File Info |
Browsing as Guest |
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Port of Yeti3D using the recently released Yeti3D Pro code.
Sources included.
Run fine at 200mhz on most maps.
Controls:
Joystick - move Start - exit L - look up R - look down A - fire B - jump X - travelling Y - next map Select - menu
Update (02/10/2010):
- added more maps - added editor/md2 viewer sourcecode |
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Operating Systems: |
Anything
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Connection |
Download Time |
56k Modem |
22 mins, 16 secs |
128k ISDN |
9 mins, 38 secs |
256k Cable/DSL |
4 mins, 52 secs |
512k Cable/DSL |
2 mins, 34 secs |
1mbit Link |
1 mins, 16 secs |
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Download |
Please note: The comment section is NOT intended to ask for help. Please use the I need Help-Section at the boards.
10 Comments |
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Works well with ginge on the wiz. |
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Map editor and others tools (md2 converter etc) can be found there too btw:
https://yeti3dpro.sourceforge.net |
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I visited https://yeti3dpro.sourceforge.net
and cannot found the md2 converter and also the sprite converter and map converter.
Only found the map editor. |
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Sorry, you are right, there is no md2 converter, it wouldnt be too hard to make a map loader anyway using the code provided in the editor src. |
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There isnīt source code for the 2004 date editor, only for the old editor around the web; but the old editor cannot make "curved" surfaces in maps. |
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Source code of the 2004 editor is in the file named "Yeti3D 17-8-2004.zip" on the sourceforge page, will include it later in the file here to avoid confusion. |
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Donīt work with ginge crasches ingame |
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%%COMMENTFORM%% |
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