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File Info |
Browsing as Guest |
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Quake 1 (upgraded engine) |
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GPH Quake - Quake for GPH CAANOO
1. About 2. FAQ 3. New Commands 4. Changelog 5. Team
1. About This is an port of GLQuake for GPH CAANOO.
2. FAQ F 1: Can i play the Shareware Version? A 1: Yes, we can!
F 2: Whats is an ".LIT" File? A 2: Its for the Coloured Lights in Quake maps
F 3: How to use Change Game? A 3: Use the Command Menu and enter: game (My MOD Here!)
F 4: The Game Crash sometimes? A 4: GLQuake have a lot of Bugs and can Crash.
F 5: Can i connect to QuakeWorld Server? A 5: No, you can play only on Quake Server.
F 6: I have a custom map how to Start it? A 6: Edit and make an entry in "maplist.txt".
F 7: Can i Play the Full Half-Life? A 7: Quick: No
F 8: I use 3D Skybox but it dont show me an 3D Sky? A 8: You must make your own Custom 3D Skys.
F 9: How can i use Color in Chat? A 9: You can add Color in this way: say &c000 Hello World &r (&cRGB / &r Set Normal.)
F 10: Quake have few Memory, how i can give more? A 10: Read the "id1.gpe" and you will see -mem 64 this will give GPH Quake 64MB Ram.
F 11: Bumpmap, how to use? A 11: for now better dont use but you can use with this command: gl_bumpmap_enable 1
F 12: How can i disable the Dynamic Torchflares? A 12: Easy only set: gl_torchflares 0 thats all.
3. New Commands: r_skybox - Show Skybox / Set: 0/1 cvarlist - List of all Cvars cmdlist - List of all Cmds gl_texture_filter - Change the GL Filter / Set: 0/1/2 r_viewmodeloffset - Set Weapon / Set: -5/5 hud_alpha - New and Old Hud Style / Set: 0/1 show_fps - Show FPS / Set: 0/1 cl_touchscreen_option - Change Touch Option / Set 0/1/2 cl_autocenterview - Auto Centerview Set: 0/1 sv_progs - Can load different progs.dat -valve - Start parameter to start Half-Life Quake Mod show_particles - Show Particles / Set: 0/1 gl_torchflares - Better Dynamic Torchflares / Set: 0/1 gl_bumpmap_enable - Enable Bumpmap / Set: 0/1 gl_bumpmap_intensity - Bumpmap intensity / Set: 0.0/1.0 cl_web_download - Enable Web Download / Set: 0/1 cl_web_download_url - Download URL cl_demoplay - Show Start Demo / Set: 0/1 cl_haptic - Enable Haptic(Vibration) / Set: 0/1
4. Changelog Version 1: - Pickle port Quake for GPH CAANOO
Version 2: - Name and Command Menu - Player Color Change - Net-code Fix - Serverlist
Version 3: - Memory Saving - Z-Fighting Fix - Anti-Wallhack - Scoreboards Fix - Advance Option Menu - Set Weapon (Left,Middle,Right) - Show FPS - HUD Alpha
Version 4: - Half-Life Map Support (Graphic Glitch) - Net-code Fix - Waterriple - LIT Support - HUD Alpha Fix - Save Config Fix - Glow Effects - Ingame Mod Switch - Dynamic Lights - 3D Skybox
Version 5: - Transparent Console - 3D Skybox Fix - Menu Fix for Dynamic Lights - EndFrame Fix - Cache_Alloc Fix - Coop Fix - Removed unwanted spaces - Add "cmdlist" and "cvarlist" command - Console Scrolling - Add Color to Console and Chat - Touch Support
Version 6: - Touch Option - Touch Sensitivity Fix - Auto Centerview Option - Custom Mods List (Beta 2) - LIT Files for Quake Addons - Custom Maps Menu - Half-Life Maps Fix - Add sv_progs command - Half-Life Quake Mod Support - Add show_particles command - Bumpmap (Alpha) - Better Dynamic Torchflares - Q3 Item bobbing
Version 6 Rev. 2: - Config Save fix - Touchscreen Fix
Version 7: - Touch Support - Final - Edit Advance Menu - Add Video Menu - Quake Files Download (libcurl)
Version 8: - Multiplayer Create Game Menu Fix - Mods and Maps Menu Fix - Sound Sample Freq set 11025 - Add command cl_playdemo disable the Game Demos - Add command -cpu XXX setup the CPU Clock - Server downloads color Fix - Add Haptic(Vibration) - Add command cl_haptic disable vibration
Version 9: - Add 3G Sensor - Add command cl_sensor disable 3G Sensor - Add command cl_sensor_x setup the 3G Sensor X-Axis - Add command cl_sensor_y setup the 3G Sensor Y-Axis - Change Touchfields to W, A, S, D keys - Manuel Maplist change to Autodetect Maplist (Check the Maps dir for BSP Files) - Manual Modlist change to Autodetect Modlist (Check the Quake-root and can select Floders as Mod) - Add option for Custom Textures - Add Alpha Channel to Half-Life Maps - Add CD Music use .wav as music. - Fixed Gamma adjuster. - Add cl_footsteps, r_drawworld, r_drawsky and gl_fullbright - Add Footstep and Swim Sounds - Add r_mapshots - Add Footsteps and Models Interpolate to Advance menu
5. Team - Pickle - Rikku2000 |
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Name: |
quake1_build-20111024.zip |
Date: |
24/10/2011 |
Size: |
22.57 MB |
Version: |
v9 |
Author: |
Pickle and Rikku2000 |
Website: |
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Downloads: |
4,392 |
Sourcecode URL: |
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Licence: |
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Operating Systems: |
Caanoo
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Connection |
Download Time |
56k Modem |
1 hours, 14 mins |
128k ISDN |
28 mins, 93 secs |
256k Cable/DSL |
13 mins, 93 secs |
512k Cable/DSL |
7 mins, 23 secs |
1mbit Link |
3 mins, 58 secs |
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