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 File Info  Browsing as Guest 
Home : Pandora - Emulators : Console Emulators : 25 Files 44.01 MB
 SNES: Snes9x4P; a port of Dingoo snes9x to Pandora
Credit to Sience (https://boards.dingoonity.org/dingux-releases/snes9x4d-%28for-dingux%29-v20100330/) for most of the work :)

Running pretty well; for now there is no ASM CPU cores in place, so try overclocking to keep speed up where needed. This will be remedied once someone finds the time and energy to work on things.

This emulator should run all games at full speed pretty easily if you overclock a little. Press SPACE to bring up the menu. (The menu lets you change scaling mode, display FPS, quit, and more to come.)

Feel free to get yourself a checkout of it yourself and improve the emulator:
* get a checkout using the URL mentioned in the README inside the pnd
* cd into the checkout dir
* make -f Makefile.pandora
(or, to directly create a pnd)
* make -f Makefile.pandora pnd
You have to edit Makefile.pandora and put in the correct path in the var TOOLCHAINDIR though.

Changes in v20110310:
* Updated to the latest version of PickleLauncher.

Changes in v20110214:
* Support subfolders in 7z archives. Please be aware that it will take *ages* to load if you select a rom from a larger 7z archive since the whole archive is processed.

Changes in v20110213:
* Fixed support for 7z archives. Now it should work nicely (again). Most likely it was broken for quite some time...
* Updated to the latest snes9x4X version which adds support for turning off transparency.
* Now compiled with the latest toolchain version. This might change speed slightly, though I would not bet on it...

Changes in v20101111:
* Added Scale2x support for LoRes games. This is basically the "normal" mode with some slight smoothing, speed is close to "2x2 no-AA" mode. Thanks to Pickle for implementing this.
* Fixed display of HiRes games in 2x2 mode, now *real* HiRes is used there (meaning that fonts should look decent now!).

Changes in v20101106:
* Added smooth scaling support for LowRes games. This currently requires massive overclocking (>=800MHz) to run rather smooth. Thanks to WizardStan for implementing this.

Changes in v20101028:
* Now all games, no matter if NTSC or PAL, LowRes or HiRes should be completely centered.
* Tiny performance improvements.

Changes in v20101027:
* Center the screen when playing a HiRes game (eg Secret of Mana).
* Implement 3x2 display mode for HiRes games.


Known bugs:
* The menu does look a little strange every now and then, especially when switching between 3x2 and 2x2 mode.
* There is no way (yet) to save preferences for the display mode.
 
Name: snes9x4p_20110310.pnd
Date: 10/03/2011
Size: 1.52 MB
Version: 1.39ff - v20110310
Author: Ported by skeezix, dingoo by Sience
Website: https://www.gp32x.com/board/index.php?/topic/55378-snes9x4d4p-another-new-build-now-with-hi-res-and-new-rom-picker/
Downloads: 4,483
Sourcecode URL: Mentioned_in_included_Documentation
Licence: None
snes_sys.jpg
 
Operating Systems: Pandora

Connection Download Time
56k Modem 4 mins, 61 secs
128k ISDN 1 mins, 95 secs
256k Cable/DSL 56.3 secs
512k Cable/DSL 29.3 secs
1mbit Link 14.5 secs
 
Download
 
Please note: The comment section is NOT intended to ask for help. Please use the I need Help-Section at the boards.
 13 Comments
 
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 Why does no one comment on these? >.>
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 OMG!! This wasnt posted on the boards! SOOOOOO COOOOL! Cheers Jeff/ED/Science!!!!
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Ivanovic: 
 Just to mention this in the comments: savestates have been fix early in october 2010, so they are working nicely, too!
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 Thanks for taking your time to write this. tnt overtime
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