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# libcastor 0.2, by Orkie
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This the second version of my minimal library for the GamePark Holdings GP2X Wiz
hand-held video game machine. Currently it it can manipulate both RGB layers and
the background colour with alpha blending, colour key transparency and colour 
key inversion. However, more advanced features of the MLC such as YUV are not 
yet supported.
The library will not interfere in your code in any way of you do not wish for 
it to do so. In its minimal usage, one can simply obtain a pointer to the 
screen and read inputs periodically.

To compile:
	Set OPEN2X to the path to your toolchain and HOST to something like 
	arm-openwiz-linux-gnu, then compile with make.
	There is also a test application available, which can be compiled using
	make testapp (producing a binary, lctest).

To use:
	Simply include <castor.h> in your code and link against the library.

Documentation:
	See the unofficial GP2X Wiz wiki at http://www.gp2xwiz.co.uk/wiki/

Thanks:
	* donskeeto for the name
	* KungPhoo for a lot of testing, suggestions and bug reports

Contact:
	orkie@open2x.org / #gp2xdev on EFnet

