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 <channel>  <title>WIZ File Archive</title> 
  <link>http://dl.openhandhelds.org/wiz.htm</link> 
  <description>All the software you need for your GPH WIZ.</description>
  <pubDate>Sat, 04 Feb 2012 12:44:22 +0100</pubDate> 
  <generator>rss20.php by www.2RSS.com</generator>
  <copyright>Michael Mrozek</copyright> 
  <managingEditor>EvilDragon@gp2x.de</managingEditor> 
  <webMaster>EvilDragon@gp2x.de</webMaster> 
 <image>
  <title>GPH WIZ File Archive</title> 
  <url>http://dl.openhandhelds.org/miscpics/gp32xrss.gif</url> 
  <link>http://dl.openhandhelds.org/</link> 
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 <item>
  <title>BennuGD - Module Yeti 3D Pro (Ver. 1.9.6)</title> 
  <link>http://dl.openhandhelds.org/cgi-bin/wiz.cgi?0,0,0,0,19,574</link> 
  <description>Port of the famous 3D engine called Yeti 3D Pro.

Now for use in your BennuGD games for Caanoo.

Ported by Colombian Developers for BennuGD Windows/Linux

and ported by GECA soft for Caanoo console.



Installation: Just put 'mod_yeti3dpro.so'

in BennuGD runtime directory.</description> 
  <pubDate>Sun, 29 Jan 2012 16:44:11 +0100</pubDate>
  </item>
 <item>
  <title>Puzzletube</title> 
  <link>http://dl.openhandhelds.org/cgi-bin/wiz.cgi?0,0,0,0,25,573</link> 
  <description>A Puzzlegame. On a tube!
Licence: GPL and MPL</description> 
  <pubDate>Sat, 21 Jan 2012 00:37:28 +0100</pubDate>
  </item>
 <item>
  <title> Mr. Sitwell in Turbo WC Magical</title> 
  <link>http://dl.openhandhelds.org/cgi-bin/wiz.cgi?0,0,0,0,30,572</link> 
  <description>Port of the WiiMax 2011 game contest winner 'Mr. Sitwell in Turbo WC Magical Adventure (v1.3)', a game by Gabriel Garrote (La Momia que Fuma). Port by GECA soft.</description> 
  <pubDate>Sun, 08 Jan 2012 15:49:06 +0100</pubDate>
  </item>
 <item>
  <title>Open Console n.5 Novembre/Dicembre</title> 
  <link>http://dl.openhandhelds.org/cgi-bin/wiz.cgi?0,0,0,0,2,571</link> 
  <description>

Open Console è una web-zine (ovvero una rivista pubblicata sul web), nata con lo scopo di documentare le novità riguardanti le console

open-source e, come secondo fine, cercare di far conoscere a tutti questo splendido mondo, purtroppo spesso un po' sommerso.

In questo numero:
&gt;Bennu:Impariamo a programmare un videogioco 2D - PARTE 2
&gt;Caanoo: best of parte 2
&gt;FunZone



Crediti:
&gt;Ally: copertina
&gt;Kayuz: recensioni
&gt;Kensirou: Funzone
&gt;Roberto_Ranieri: recensioni
&gt;RZZ: recensioni; tutorial di programmazione
&gt;Zip: recensioni; impaginazione; coordinamento


Open Console is an italian web-zine (a magazine published on web), it's born to report the open-source consoles news and to make know better

this amazing world (often hidden at the people).



Sito ufficiale - Official website:
http://www.openconsole.it/</description> 
  <pubDate>Tue, 03 Jan 2012 23:58:14 +0100</pubDate>
  </item>
 <item>
  <title>Wizznic!</title> 
  <link>http://dl.openhandhelds.org/cgi-bin/wiz.cgi?0,0,0,0,25,252</link> 
  <description>Wizznic is an implementation of the arcade-classic Puzznic, with an in-game editor, written for the Gp2X Wiz, Linux and Windows.</description> 
  <pubDate>Fri, 30 Dec 2011 08:30:55 +0100</pubDate>
  </item>
 <item>
  <title>Rainbow Plains</title> 
  <link>http://dl.openhandhelds.org/cgi-bin/wiz.cgi?0,0,0,0,25,570</link> 
  <description>Someone hid a bunch of mines in the Rainbow Plains! Can you find them all? </description> 
  <pubDate>Sat, 24 Dec 2011 21:04:56 +0100</pubDate>
  </item>
 <item>
  <title>First Age Angband 1.2.7  (wiz port version 0.94)</title> 
  <link>http://dl.openhandhelds.org/cgi-bin/wiz.cgi?0,0,0,0,26,569</link> 
  <description>First Age Angband is a roguelike game, a variant of Oangband, which in turn is a variant of Angband. On the first launch the game must create &quot;race_probs&quot; file, it takes about 40 sec.

This port uses the same version of buttons to keyboard keys method as in Angband for wiz: 
http://dl.openhandhelds.org/cgi-bin/wiz.cgi?0,0,0,0,26,457

Main changes from Angband:
* Races have been significantly changed.
* There is wilderness.
* There are multiple towns.
* There are multiple dungeons.
* Anything from later than the First Age has been removed (artifacts, items, uniques).
* There is no savefile compatibility with Oangband or Angband.

** Author of this port added knowledge of a danger level for every creature in the description. 

All port versions are compatible with save file format for FAangband 1.2.7
</description> 
  <pubDate>Sun, 04 Dec 2011 15:48:56 +0100</pubDate>
  </item>
 <item>
  <title>Angband 3.0.9a for wiz (v 0.94)</title> 
  <link>http://dl.openhandhelds.org/cgi-bin/wiz.cgi?0,0,0,0,26,457</link> 
  <description>Rogue-like game for learning of patience, good risk
estimation, gradual difficulty level decisions. 

Due to display resolution limit, I have been forced
to implement function for scrolling between left
and right side of the terminal (80x24). Scrolling is
activated automatically (by the cursor) or manually.

It is recommended to configure your own buttons, 
with regard to your playing style. 

Buttons configuration file - gp2x_buttons.cfg (Windows format)

+   +   +   +   +   +   +   

VOL- &amp; Select -buttons list; Y -terminal scrolling; 
L -keyboard emulator; UP, DOWN, ... -directions;
B -enter; A -escape; R -searching; X -run;
direction &amp; R -dig a tunnel; VOL+  -last command;
Select &amp; UP -messages log;

In keyboard mode: 
R - on/off SHIFT key
SELECT - on/off CTRL key 

Keys in config file can be represented by ascii char or decimal value. For example, these three are the same: 
A '\e'
A 27
A '^['

And means: if you press A button then esc will be send to the terminal. It is possible to combine 2 buttons.
For example:
MENU L '^P' 

Changes from previous version of the port:
+ changes in gp2x buttons cfg file
+ player knows where described monster is normally found by default (knowledge from tavern I suppose ;)) 
+ memory allocation fix (the game does not slow down anymore)
+ removed mouse events handler (the game does not crash on touched screen accidentally)
+ added shortcuts for SHIFT and CTRL in keyboard mode

All port versions are compatible with save file format for Angband 3.0.9a

If you are new to Angband press '?' key (from the keyboard emulator) for help screen.

If you like to change options, press '=' key for options screen.


Useful options:

1) === Interface options ===
+ Always pickup items matching inventory : yes;
+ Automatically squelch worthless items : yes;
+ Open/Disarm doors/traps on movement : yes;
+ Open/Disarm/Close without direction : yes;

2) === Display options ===
+ Player color indicates low hit points : yes;
+ Show stacks using special attr/character : yes;
+ Use special colors for torch-lit grids : yes;
+ Use special colors for 'viewable' grids : yes;
+ Use special colors for wall grids : yes;
+ Use special colors for floor grids : yes;

3) === Warning and disturbance options ===
+ Automatically clear -more- prompts : yes;

H) Set hitpoint warning : 30% 
</description> 
  <pubDate>Tue, 29 Nov 2011 19:41:44 +0100</pubDate>
  </item>
 <item>
  <title>PCSX ReARMed</title> 
  <link>http://dl.openhandhelds.org/cgi-bin/wiz.cgi?0,0,0,0,71,568</link> 
  <description>PCSX ReARMed is opensource ARM optimized PSX emulator. It's based on PCSX-reloaded, and features Ari64's dynarec, unai-i's/pcsx4all GPU and various optimizations.</description> 
  <pubDate>Mon, 31 Oct 2011 00:29:31 +0100</pubDate>
  </item>
 <item>
  <title>Open Console n.4 Settembre/Ottobre</title> 
  <link>http://dl.openhandhelds.org/cgi-bin/wiz.cgi?0,0,0,0,2,567</link> 
  <description>Open Console è una web-zine (ovvero una rivista pubblicata sul web), nata con lo scopo di documentare le novità riguardanti le console

open-source e, come secondo fine, cercare di far conoscere a tutti questo splendido mondo, purtroppo spesso un po' sommerso.

In questo numero:
&gt;Bennu:Impariamo a programmare un videogioco - PARTE 1
&gt;FAQ Emulatori Caanoo
&gt;Caanoo: Best of - PARTE 1
&gt;Pandora - Fase 2
&gt;Uscite Settembre/Ottobre


Crediti:
&gt;Ally:Copertina
&gt;Farox:Pandora fase 2
&gt;Kensirou:FAQ Caanoo, Uscite Sett/Ott
&gt;RZZ:Impaginazione, Tutorial Bennu, Recensioni
&gt;Zip: Recensioni


Open Console is an italian web-zine (a magazine published on web), it's born to report the open-source consoles news and to make know better

this amazing world (often hidden at the people).



Sito ufficiale - Official website:
http://www.openconsole.it/</description> 
  <pubDate>Sun, 16 Oct 2011 23:31:08 +0200</pubDate>
  </item>
 <item>
  <title>Wiz File Archive</title> 
  <link>http://dl.openhandhelds.org/cgi-bin/wiz.cgi?0,0,0,0,8,566</link> 
  <description>Wiz File Archive is a touch-driven, freeware application that can browse the OpenHandhelds.org Wiz repository, download its available apps/games and let you install them on your SD card. It was made for GPH Wiz portable console, not for PC.</description> 
  <pubDate>Sat, 24 Sep 2011 20:16:10 +0200</pubDate>
  </item>
 <item>
  <title>Mplayer Wiz sources</title> 
  <link>http://dl.openhandhelds.org/cgi-bin/wiz.cgi?0,0,0,0,46,414</link> 
  <description>Source codes of MPlayer wiz port.

[Legal Notice]
Patent and copyright laws operate differently depending on which country you are in. Please obtain legal advice if you are unsure whether a particular patent or restriction applies to a media format you wish to use in your country.</description> 
  <pubDate>Fri, 02 Sep 2011 18:15:30 +0200</pubDate>
  </item>
 <item>
  <title>MPlayer Wiz port</title> 
  <link>http://dl.openhandhelds.org/cgi-bin/wiz.cgi?0,0,0,0,114,413</link> 
  <description>SDL Based MPlayer(http://www.mplayerhq.hu) port + frontend for GP2X Wiz (Unofficial)

2010.10.1: Bugfixes and added some functions
2010.6.30 : Some bug fixed
2010.6 : Added H/W YUV 4:2:0 Layer support

[Legal Notice]
Patent and copyright laws operate differently depending on which country you are in. Please obtain legal advice if you are unsure whether a particular patent or restriction applies to a media format you wish to use in your country.</description> 
  <pubDate>Fri, 02 Sep 2011 18:13:45 +0200</pubDate>
  </item>
 <item>
  <title>Wiz SDL Library</title> 
  <link>http://dl.openhandhelds.org/cgi-bin/wiz.cgi?0,0,0,0,23,271</link> 
  <description>Unofficial Wiz SDL library (With diagonal tearing fix)

It's same as old Wiz SDL Libraries(http://dl.openhandhelds.org/cgi-bin/wiz.cgi?0,0,0,0,23,138).
But now it contains new version of SDL(1.2.13) with better performance.

See readme.txt file for more information.

Usage : Copy &quot;libSDL-1.2.so.0&quot; to the folder of the game.</description> 
  <pubDate>Fri, 02 Sep 2011 18:11:35 +0200</pubDate>
  </item>
 <item>
  <title>Wiz SDL Library source</title> 
  <link>http://dl.openhandhelds.org/cgi-bin/wiz.cgi?0,0,0,0,46,272</link> 
  <description>Modified source of Openwiz's SDL Library 1.2.13
(http://x11.gp2x.de/openwiz/SDL-1.2.13_081118_Rotation.tar.gz)

See README.gp2xwiz file for more information.</description> 
  <pubDate>Fri, 02 Sep 2011 18:09:05 +0200</pubDate>
  </item>
 <item>
  <title>WIZ Manual</title> 
  <link>http://dl.openhandhelds.org/cgi-bin/wiz.cgi?0,0,0,0,23,565</link> 
  <description>English WIZ Manual.</description> 
  <pubDate>Wed, 31 Aug 2011 22:07:11 +0200</pubDate>
  </item>
 <item>
  <title>Openconsole n.3 Luglio/Agosto [July/August]</title> 
  <link>http://dl.openhandhelds.org/cgi-bin/wiz.cgi?0,0,0,0,2,564</link> 
  <description>Open console è una web-zine (ovvero una rivista pubblicata sul web), nata con lo scopo di documentare le novità riguardanti le console open-source e, come secondo fine, cercare di far conoscere a tutti questo splendido mondo, purtroppo spesso un po' sommerso.

In questo numero:
&gt;PCEngine: the best of
&gt;Speciale: Riot-Digital
&gt;BennuGD-Le origini

Crediti:
&gt;Ally: Copertina
&gt;Farox: Recensioni Riot
&gt;gigios: Recensione Riot; BennuGD - Le origini
&gt;Kayuz: Recensioni Riot
&gt;RZZ: Recensioni Riot; Best of Pcengine
&gt;Zip: Coordinamento Progetto; Recensioni Riot

Open Console is an italian web-zine (a magazine published on web), it's born to report the open-source consoles news and to make know better this amazing world (often hidden at the people).

In this issue:
&gt;PCEngine: the best of
&gt;Special: Riot-Digital
&gt;BennuGD-The origins

Credits:
&gt;Ally: Cover
&gt;Farox: Riot Reviews
&gt;gigios: Riot Reviews; BennuGD - The origins
&gt;Kayuz: Riot Reviews;
&gt;RZZ: Riot Reviews; Best of Pcengine
&gt;Zip: Project Coordination; Riot Reviews.

Sito ufficiale - Official website:
http://www.openconsole.it/</description> 
  <pubDate>Sat, 27 Aug 2011 15:35:59 +0200</pubDate>
  </item>
 <item>
  <title>Mission faileD</title> 
  <link>http://dl.openhandhelds.org/cgi-bin/wiz.cgi?0,0,0,0,30,539</link> 
  <description>2011 - Roberto Zilli &quot;RZZ&quot; with the help of Claudio Rizzo &quot;Zip&quot;

http://www.openconsole.it/forum/index.php


1.2 version   
------------ 
 Many thanks to sbpaabck who gave me lot of the ideas implemented in this release


 - Your option settings will be saved 
 - 2 different difficulty levels: Normal (as before) and Easy (smaller ship hitbox, 
   slower enemy fire, less enemy fire..)
 - You can choose wich level to play, once completed
 - Added a mini-game once finished the game:
	In mini-game there are 2 kinds of asteroids: brown and grey. 
	You have to destroy more asteroids as possible, but if a gray 
	asteroid escapes, the game in over. 1 live, infinie ammo. 
 - Added a simple tutorial, in level 1, wich invites you to use the correct weapon
 - Longer invincibility time after death
 - The period of invincibility is indicated by a graphic effect.


1.1 Version:
------------

 
 - Bonus added: get &quot;Perfect&quot; score and you can have infinite ammo and a new laser weapon.
 - Added &quot;Smartbomb&quot;: destroys everything on the screen !
 - Each button is used to shoot a different weapon.
 - The game is a ittle easier.



This is my first game, an old-style 2D shoot'em up. 
Sprites, musics and sounds are ripped from various games 
such as  R-type, Gradius, Axelay...
Sprites are taken from http://www.spriters-resource.com
In particular I used sprites ripped by:

 - Zephiel87 		
 - SmithyGCN 	
 - Arima 		
 - Deathbringer		
 - Random Talking Bush	
 - Sephis		
 - AzRaezel		
 - JudgeSpear		
 - Magma Dragoon	
 - Ragey		



Primary fire has infinite ammo.
3 types of secondary fire
 - Vulcan: fast but weak
 - Cannon: slow but powerful
 - Bombs:  Very powerful, use them to hit ground enemies


Destroy a colplete wave of enemyes to obtain more ammo. 
</description> 
  <pubDate>Thu, 18 Aug 2011 12:04:53 +0200</pubDate>
  </item>
 <item>
  <title>Geek 'em up</title> 
  <link>http://dl.openhandhelds.org/cgi-bin/wiz.cgi?0,0,0,0,30,563</link> 
  <description>Geek 'em Up is a sidescrolling shoot 'em up. Did you ever ask yourself how your favourite game genre would look as a shoot 'em up? In Geek 'em up each level is designed after a different game genre.

Features:
-3 Levels, each with a unique design
-boss battles
-8-bit soundtrack
-PowerUps

Changes in Version 1.1:
-Improved volume control
-Added save function
-Fixed parts of the background disappearing in level 2
 </description> 
  <pubDate>Sat, 13 Aug 2011 21:32:16 +0200</pubDate>
  </item>
 <item>
  <title>SnesGp2x for Gp2x Wiz</title> 
  <link>http://dl.openhandhelds.org/cgi-bin/wiz.cgi?0,0,0,0,71,562</link> 
  <description>A SNES emulator.
Port from SnesGp2x from Gp2x console to Gp2x Wiz console.
Port by GECA soft.</description> 
  <pubDate>Sat, 06 Aug 2011 00:19:32 +0200</pubDate>
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