Readme for NeHe's OpenGL ES Tutorial Lesson 18 QNX/SDL 1.3 port
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Compilation:

make

Running:

./lesson18

Keyboard shortcuts:
- press ESC to exit.
- press F to cycle texture filtering between GL_NEAREST, GL_LINEAR and
  GL_LINEAR_MIPMAP_NEAREST.
- press L to toggle lighting, by default lighting is off.
- press Space to cycle objects.
- press PgUp to zoom out the crate.
- press PgDn to zoom in the crate.
- press Up/Down arrow keys to increase/decrease speed of the crate rotation on
  X-axis.
- press Left/Right arrow keys to increase/decrease speed of the crate rotation
  on Y-axis.

Requirements:

- OpenGL ES headers and libraries
- SDL 1.3 headers and libraries
- gcc (any other ANSI C compiler should do it too; I used gcc 4.2.4)

Known bugs/issues:

Contact:

If you have any problems, comments, or have useful hints, 
email to leggett@eecs.tulane.edu

Credits:
Jeff Molofee (nehe@connect.ab.ca) for writing the tutorials.
Ti Leggett for the port to linux/SDL
Mihael Vrbanec for the Makefile and this README template
OpenGL ES CM 1.0 port by Mike Gorchak <mike@malva.ua>, <lestat@i.com.ua>
