------------------Wiz version---------------------
JoJo_ReloadeD
Changed sync source to SDL

D_Skywalk
The ViejuSplash :)

------------------Gp2x version---------------------
Juanvvc --
Put this all together

Madcore --
Menu art

K-Teto --
Minilib interface for gnuboy, video and sound
Advices in speed improvement

Rlyeh --
The minilib to interface with the Gp2x hardware

Puck2099 --
Zip loading and FPS showing
Minilib bug fixing
Mode 8 ideas: frames in 32 bit YUV

Notaz --
Many things here and there that I stole from gpfce2x and gshot

Squidge --
His mmuhack

Gilles Vollant --
Unzip code

TM and Forgotten --
Super Gameboy support from VisualBoyAdvance and GEST

Many people in gp32spain.com --
Frames

Betatesters and advices --
Buba-ho-tep, Civantoz, DaveC, DMusta1ne, Doc5avage, Manjuu, Madcore,
Metalwario64, Mr. Ksoft, RobertJ, Zizti

--------------Original Gnuboy---------------------

Gilgamesh --
concept
research
testing
debug and tools coding
website and build maintainence
publicity
dos and windows builds

Laguna --
design
main program
asm optimizations
documentation
publicity

Damian M Gryski --
SDL port
various bugfix patches

Ralf Hoffmann --
Linux joystick code
SDL joystick bugfix

David Lau --
SDL joystick code

Mattias Wadman --
help with OpenBSD portability issues
LCDC behavior information

Matthew Conte --
DOS sound code
thinlib

Markus F.X.J. Oberhumer --
SDL fullscreen code

Dave Kiddell --
Windows port (SDL+mingw32)
SDL bugfixes

Magnus Damm --
YUV colorspace code
SDL YUV hardware scaling support

Gerd Knorr --
fbtv, from which mga accel code was taken

Jonathan Gevaryahu AKA Lord Nightmare --
tons of help improving sound emulation!
color filter code and default filter values
misc debugging support

Neil Stevens --
collecting samples for sound channel 4 (noise)

David Madore --
public domain "inflate" decompressor

Hii (author of TGB) --
lots of info on various memory mappers

