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 <channel>  <title>Dingoo File Archive</title> 
  <link>http://dl.openhandhelds.org/dingoo.htm</link> 
  <description>All the software you need for your Dingoo.</description>
  <pubDate>Wed, 10 Mar 2010 01:50:38 +0100</pubDate> 
  <generator>rss20.php by www.2RSS.com</generator>
  <copyright>Michael Mrozek</copyright> 
  <managingEditor>EvilDragon@gp2x.de</managingEditor> 
  <webMaster>EvilDragon@gp2x.de</webMaster> 
 <image>
  <title>Dingoo File Archive</title> 
  <url>http://dl.openhandhelds.org/miscpics/gp32xrss.gif</url> 
  <link>http://dl.openhandhelds.org/</link> 
  </image>
 <item>
  <title>Symbolica v1.0 Dingux</title> 
  <link>http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,35,288</link> 
  <description>Symbolica pour Dingux

Yoannd26 GX-MOD.com
http://gueux-forum.net/index.php?showforum=276

Thank's to G.o.D the autor of the game :)

The symbols on the screen represent a numeric value in the
order as they are displayed on the right. As you move over
a symbol, it is decrements to the next lower symbol or
disappears.

You can choose between random generated levels (default) and predefined levels.

The random generated levels can be initialized with a custom seed, so experiment, find your favorite levels and play them again late


Installation:

-Unrar folder and paste the Symbolica folder in your dingoo.
-Run ./symbolica.dge

Controls:

DPAD Droite     = Right
DPAD Gauche     = Left
DPAD Haut       = Jump
DPAD Bas        = Down
SELECT 		= Quit
</description> 
  <pubDate>Mon, 08 Mar 2010 20:53:40 +0100</pubDate>
  </item>
 <item>
  <title>Atari: Atari800 for Native OS</title> 
  <link>http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,72,287</link> 
  <description>Atari800 v2.1.0 for Native OS

SIM version:
Just extract Atari800.SIM file to the Game folder in internal memory and add Arari games to the \Game\Atari800 folder. 
Start games as usually from Interesting game menu.

APP version:
Just extract Atari800.APP to some folder and start it via &quot;3D game&quot; menu.
After it press &quot;L&quot; -&gt; choose Run Atari Program -&gt; Choose any Atari Image to run
</description> 
  <pubDate>Sun, 07 Mar 2010 12:32:10 +0100</pubDate>
  </item>
 <item>
  <title>WonderSwan: NuiWSC</title> 
  <link>http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,71,286</link> 
  <description>A beta WonderSwan emulator.

To install, copy the NuiWSC.SIM to Dingoo A320 directory .\GAME

Create the folder .\GAME\WSC, in this folder copy the roms files who has .WAS extension.

Click in the rom to play.</description> 
  <pubDate>Sun, 07 Mar 2010 12:14:00 +0100</pubDate>
  </item>
 <item>
  <title>Default emulator: CPS1</title> 
  <link>http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,73,279</link> 
  <description>CPS1(Capcom Play System 1) default emulator from dingoo.</description> 
  <pubDate>Sun, 07 Mar 2010 12:14:00 +0100</pubDate>
  </item>
 <item>
  <title>Default emulator: GBA</title> 
  <link>http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,71,285</link> 
  <description>Game Boy Advance default emulator from dingoo.</description> 
  <pubDate>Sun, 07 Mar 2010 11:17:29 +0100</pubDate>
  </item>
 <item>
  <title>Default emulator: Mega Drive</title> 
  <link>http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,71,284</link> 
  <description>Mega drive(Genesis) default emulator from dingoo.</description> 
  <pubDate>Sun, 07 Mar 2010 11:17:10 +0100</pubDate>
  </item>
 <item>
  <title>Default emulator: SNES</title> 
  <link>http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,71,283</link> 
  <description>Super Nintendo default emulator from dingoo.</description> 
  <pubDate>Sun, 07 Mar 2010 11:10:07 +0100</pubDate>
  </item>
 <item>
  <title>Default emulator: Nintendo NES</title> 
  <link>http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,71,282</link> 
  <description>Nintendo NES(8-bit) default emulator from dingoo.</description> 
  <pubDate>Sun, 07 Mar 2010 10:58:02 +0100</pubDate>
  </item>
 <item>
  <title>Default emulator: Neo Geo</title> 
  <link>http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,71,281</link> 
  <description>Neo Geo default emulator from dingoo.</description> 
  <pubDate>Sun, 07 Mar 2010 10:53:48 +0100</pubDate>
  </item>
 <item>
  <title>Default emulator: CPS2</title> 
  <link>http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,73,280</link> 
  <description>CPS2(Capcom Play System 2) default emulator from dingoo.</description> 
  <pubDate>Sun, 07 Mar 2010 10:38:51 +0100</pubDate>
  </item>
 <item>
  <title>DinImaVie</title> 
  <link>http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,8,278</link> 
  <description>Dingoo (Linux) Image Viewer</description> 
  <pubDate>Thu, 04 Mar 2010 00:21:05 +0100</pubDate>
  </item>
 <item>
  <title>Nicky2 V1.0 Dingux</title> 
  <link>http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,35,277</link> 
  <description>This is a port of Nicky2.

Thank's mth for scaler function :)

Thank's Gradew

Installation:

-Unrar folder and paste the nicky2 folder in your dingoo.
-Run ./nicky2.dge

Controls:

At the game start press B to play.


DPAD Droite     = Right
DPAD Gauche     = Left
DPAD Haut       = Jump
DPAD Bas        = Down
B / Y           = Shoot
A 		= Jump
X 		= Inventory
R Trigger	= Jumps to the next level
L Trigger 	= Cheat mode, gives you all bonuses
START 		= Pause
SELECT 		= Quit</description> 
  <pubDate>Sun, 28 Feb 2010 12:19:50 +0100</pubDate>
  </item>
 <item>
  <title>ScummVM as it was meant to be</title> 
  <link>http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,20,276</link> 
  <description>This v.1.0-chaoticbob-cax is based on ChaoticBob's v0.21 port of ScummVM.
Here is the list of changes (mostly taken from original ScummVM as found on scummvm.org):
- all-purpose virtual keyboard, activated with &quot;R&quot; button
- predictive T9 virtual keyboard for games like &quot;Leisure Suit Larry in the Land of the Lounge Lizards&quot;
- &quot;X&quot; button remapped to Enter
- default ScummVM theme (skin)
- supports more game engines
- source advanced to version 1.0.0
- stripped (smaller) optimized statically compiled binary
</description> 
  <pubDate>Sat, 27 Feb 2010 22:41:11 +0100</pubDate>
  </item>
 <item>
  <title>FbGrab Dingux Deamon version</title> 
  <link>http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,8,275</link> 
  <description>FBGrab Deamon Version
---------------------

What Is It ?
------------
Fbgrab is a program that lets you take screenshots from games and emulators, however up until now it was only possible to use fbgrab from a commandline console (telnet).
I made the fbgrab program into a deamon so that it keeps running in the background and listens for a certain keypress (specified in the keyconfig file), if the key (combination)
has been pressed it will make a screenshot of whatever you are currently seeing on the dingoo screen.

How To use ?
------------
first edit the keyconfig file to your liking, you can specify key combinations by just editing the current config file setting 1 if the key needs to be pressed or 0 if it doesn't.
for example this is the default keyconfig file where you'll have to press L+R+UP to make a screenshot:

SELECT=0
START=0
UP=1
LEFT=0
DOWN=0
RIGHT=0
Y=0
A=0
B=0
X=0
L=1
R=1

Do not delete any of the &quot;not used keys&quot; and also do not change the order of the file, after you have chosen your configiration, copy the fbgrab.dge and keyconfig file into a directory on your sd
and start the program. You won't see anything come up on the screen so when using a menu you will be returned directly back to it after running fbgrab.dge. The deamon should be running
now and whenever you press the key combination you have choosen a new screenshot will be generated in your local directy named Screenshot1.png, Screenshot2.png, Screenshot3.png... etc
It will never overwrite an existing screenshot !


Notes:
------
DO NOT RUN THE PROGRAM TWICE,
it doesn't make your dingoo explode but you will get double screenshots ! (obviously).

DO NOT FORGET TO COPY THE KEYCONFIG FILE AND DO NOT SET ALL KEYS TO 0
failing to do so will make the deamon keep taking screenshots 

if you changed the keyconfig file while the deamon was already running you'll have to reboot the dingoo (or kill the previous running deamon process somehow) and restart the fbgrab deamon.

I couldn't figure out a way to let you (the user) know if they screenshot was succesfull or not (i tried audio and writing to the framebuffer but both were not a great option).
Anyway just test it out by using the default config and see if it creates your screenshots !

Credits:
--------
Deamon version created by willems davy aka joyrider

Original version sources come from this website : http://hem.bredband.net/gmogmo/fbgrab/

Thanks to the guys #dingoonity (freenode) for helping with a few issues.</description> 
  <pubDate>Sat, 27 Feb 2010 20:18:32 +0100</pubDate>
  </item>
 <item>
  <title>Bubble Dizzy v1.0 Dingux</title> 
  <link>http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,35,274</link> 
  <description>Thank's Foxy for source code
http://www.foxysofts.com/ 

Thank's Joyrider, Ezial, Prudho for the help

Installation:

-Unrar folder and paste the Bubble folder in your dingoo.
-Run ./Bubble_Dizzy.dge

Controls:

At the game start press A to play.

DPAD Right = Right
DPAD Left = Gauche
DPAD Up = Up
DPAD Down = Down
B = Jump
SELECT = Quit</description> 
  <pubDate>Sat, 27 Feb 2010 01:24:16 +0100</pubDate>
  </item>
 <item>
  <title>Mac OS X Snow Leopard Theme for Dingoo</title> 
  <link>http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,50,273</link> 
  <description>This theme will make you feel like using Mac OS X Snow Leopard on your Dingoo. It is a total transformation pack and I will continue updating it depending on your requests and with your helps. It includes mac like dock with magnify effect, stacks, iTunes style music player, original mac icons and more...

Please check my other theme - Windows 7 Transformation Pack for Dingoo - which is available here too.

Updates:

1.0 - Mac OS X Snow Leopard Theme has been released (26.02.2010)

How to Setup:

You need custom firmware to use this theme. Download the rar file below and unpack it. Replace every folder inside &quot;res&quot; folder in your Dingoo with the folders inside the &quot;res&quot; folder from the rar. Restart your Dingoo and use &quot;Theme One&quot; and use font color &quot;Black&quot;.</description> 
  <pubDate>Fri, 26 Feb 2010 20:30:28 +0100</pubDate>
  </item>
 <item>
  <title>Sokoban (Dingux)</title> 
  <link>http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,25,272</link> 
  <description>Sokoban GP2X ported to dingux is a remake of the classic sokoban game.

You as the player need to push boxes to specific locations

in the level. Once all boxes are pushed to the correct spots

the level is finished.



Sokoban GP2X is basically a sokoban engine, it contains all the

game rules and has the ability to use level packs. It's possible

to create the level packs directly on the GP2X using the built in

Level editor. Each level pack can also have customized graphics and

menu colors. The game engine also has an undo system up to 1000 moves,

and have custom 25 mod or ogg music files loaded up.</description> 
  <pubDate>Wed, 24 Feb 2010 18:36:56 +0100</pubDate>
  </item>
 <item>
  <title>Blockdude (dingux)</title> 
  <link>http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,25,271</link> 
  <description>Blockdude DINGUX 23/02/2010

---------------------------



What's new since GP2X Version

-----------------------------

- Fixed the level 19 bug, which wasn't finishable

- Made an option to redefine the *keys* in dingux

- Small changes to make it work in dingux



What is it

----------

Blockdude is a puzzle game where you need to be able to reach the exit by moving boxes, it's as simple as that. It is a remake

of the Blockman Game from Soleau Software and the TI 83 Blockdude game by brandon sterner. There are 23 levels included.

21 Levels from the orginal blockman game and 2 levels created by me. The game has a built in level editor so you can create new

levels on your own and release them as levelpacks. You can also play upto 25 of your own ogg/mod music files.And lastly there is skin 

support.

</description> 
  <pubDate>Tue, 23 Feb 2010 00:53:38 +0100</pubDate>
  </item>
 <item>
  <title>Dingux-Go</title> 
  <link>http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,25,270</link> 
  <description>Go Game For Dingux</description> 
  <pubDate>Sun, 21 Feb 2010 11:47:52 +0100</pubDate>
  </item>
 <item>
  <title>Dingux-THOM</title> 
  <link>http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,72,269</link> 
  <description>A TO7-70 emulator for Dingux </description> 
  <pubDate>Sun, 14 Feb 2010 23:23:34 +0100</pubDate>
  </item>
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