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 File Info  Browsing as Guest 
Home : WIZ - Games : Games - Freeware : Shooters : 49 Files 209.40 MB
 glquake
glquake

Quake engine using nanogl wrapper
 
Name: quake1-wiz.zip
Date: 04/04/2010
Size: 506.2 KB
Version: 03
Author: Pickle
Website:
Downloads: 2,683
Full English Review:
default.gif
 
Operating Systems:

Connection Download Time
56k Modem 1 mins, 53 secs
128k ISDN 38.9 secs
256k Cable/DSL 18.7 secs
512k Cable/DSL 9.7 secs
1mbit Link 4.8 secs
 
Download
 
Please note: The comment section is NOT intended to ask for help. Please use the I need Help-Section at the boards.
 10 Comments
 
sbock: 
 This file doesn't work with firmware 1.0.0 and above.
sbock: 
 This new version now works with actual firmwares (1.1.0). You must install the OpenGL libraries: http://dl.openhandhelds.org/cgi-bin/wiz.cgi?0,0,0,0,23,54
thcfreak: 
 dont work with actual firmware 1.1.0
thcfreak: 
 this dont work with all firmwares and all libaries, i think it is a Fake, dont use this !!!
thcfreak: 
 the system crash andthe screen rotate 90° help Please how i can play. The soft version runs to slow
dogeymon: 
 I LOVE THIS!!! But in the fourth world, the game keeps crashing as I'm halfway through the first level. It happens when I'm underwater trying to get through a tunnel.
dogeymon: 
 For most of this game, people, it played just fine. I got through the first three worlds and played through and everything was perfect! Amazing even! It's really just that fourth level now. I keep playing it again to see if I can get through without it crashing, but it seems to keep doing so.
dogeymon: 
 And I have the latest firmware too. And it works just fine.
thcfreak: 
 graphical eroors unplayable
forgeflow: 
 On firmware 1.2.1, I've tried this with Quake, Dissolution of Eternity, and Scourge of Armagon, and they all run fine. Nice smooth frame framerate, responsive controls. Great job as usual Pickle. Must seem like a thankless job sometimes with idiots showing up and posting nonsensical comments like those here. One small caveat - there are some odd glitches that showed up in a fairly large, complex area of Armagon, but certainly not a show stopper. Just looked like some mangled world geometry, but didn't affect the game play. Also, played the fourth world of Quake just fine.
 
%%COMMENTFORM%%
 

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