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Thanks A LOT to Antiriad for the cool icons! |
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I divided my pwads into sections of 6 since there are only 6 savegames for Hexen. I wanted to be sure I had at least one save per mod. I also edited the header :)
The pwads are included. I scoured doomworld and google for top rated wads but you can ju...More |
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I divided my pwads into sections of 6 since there are only 6 savegames for Hexen. I wanted to be sure I had at least one save per mod. I also edited the header :)
The pwads are included. I scoured doomworld and google for top rated wads but you can ju...More |
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I divided my pwads into sections of 8 since there are only 8 savegames for prboom. I wanted to be sure I had at least one save per mod. I also edited the header :)
For this config to work, please add the following files:
../id1/doom2.wad ./prboom...More |
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A port of the rott-engine from Puck2099.
change on v0.2: * Fixed sound problems. * Added game music. * Added TVOut autodetection so now it isn't necessary to have 2 programs for each version. * Increased clock speed from 133 to 166 Mhz. It isn't too...More |
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Flashback engine for GP2X |
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Hexen2x |
12/04/2007 |
2,350 |
17 |
771.9 KB |
DESCRIPTION: Hexen2X is an interpreter for "Hexen: Beyond Heretic" by Raven Software. This port is based on the hhexen 0.1 linux port.
FEATURES: - fullscreen - (almost) fullspeed - sound fx - keymapping via "mapping.txt" file |
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Each TC has it's own icon and .gpe so you just uncompress the entire zip into your Prboom folder on the SD card and you're good to go. PS: you need the (OFFICIAL!!!) doom.wad and doom2.wad for these mods to work. sadly I cant find any more copies of the ga...More |
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A version of Quake2x which supports the Wiimote using a Breakout Box and an Bluetooth USB Stick. |
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Early port. Too slow to be playable.
You can also download the source code here. |
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A port of hhexen. Heretic2x run fullspeed with sound :)
Changes since v0.2: - Sound cleanup code fixed - added keymapping via "mapping.txt" - now using the full screen to render |
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An interpreter for Descent 1. Runs very nice at 250mhz with sound.
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Aleph One, read the included AlephOne_Readme.txt for instructions - Recompiled with newer libs, sound seems to be better |
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Hi
This is an very very early port of d2x-0.2.5 from www.icculus.org / dxx-rebirth.de to the gp2x.
You will need following files from the Descent 2 CD.
descent2.ham descent2.hog descent2.s11 descent2.s22 alien1.pig alien2.pig fire.pig group...More |
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Quake I |
06/08/2006 |
25,774 |
110 |
830.7 KB |
Quake I for your gp2x. Runs full speed with sound.
You can download the sourcecode here. |
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Its no where near finished, no sound and a few bugs mentioned in the README file. |
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Another port of ScummVM, based on v0.9.0 and DJWillis port. |
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A modification patch for Doom and Doom 2, that creates a completely different feel to how the game looks, plays, and sounds! |
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Visual Art's AVG32 Engine interpreter.
It needs the SDL libraries installed to run. |
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nscr(nScripter) engine based Visual novel interpreter. now add japanese support.
It needs the SDL libraries installed to run. |
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This is version 1.0a, which fixes a small glitch in the Ep3-Ninja AI.
Clone of Commander Keen: Invasion of the Vorticons (ID Software) for the GP2X. Reads the data files from the original episodes. This is intended to be the defining release for the ga...More |
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ScummVM is a game interpreter for LucasArts games (Scripting Utility for Maniac Mansion). It supports most classic LucasArts adventures including sound and speech.
This is ported from scummvm-kor and dumb version in https://scummkor.kldp.net/
Dumb ...More |
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The sourcecode of the engine for Ultima 7 |
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An engine to play the predecessor of Flashback: Another World by Eric Chahi.
Needs to original game files to play. |
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Frotz |
07/12/2005 |
3,712 |
15 |
281.0 KB |
An interpreter for all Infocom and other Z-machine games. |
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Hexen |
18/11/2005 |
6,448 |
24 |
477.1 KB |
A port of Hexen. You need the Shareware or Full Version to play it. |
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Downloads from this category: 222,381 Files (799.755 GB) |
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