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File Info |
Browsing as Guest |
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A game in the style of the classic jump-and-run console games. At the moment only a few levels exist, but hopefully as the versions progress more will be added.
changed: - added music - Zoid character should be faster.
Known Bugs: =========== As a consequence of Zoid moving faster I've found that when he jumps left/right he tends to land *in* the blocks he's trying to jump over. If this happens, just press jump until he's out of the block. |
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Operating Systems: |
gp2x F100
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Connection |
Download Time |
56k Modem |
23 mins, 2 secs |
128k ISDN |
9 mins, 74 secs |
256k Cable/DSL |
4 mins, 69 secs |
512k Cable/DSL |
2 mins, 43 secs |
1mbit Link |
1 mins, 21 secs |
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Download |
Please note: The comment section is NOT intended to ask for help. Please use the I need Help-Section at the boards.
7 Comments |
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The hero seems to be some kind of zombie [ it looks like zombie ] :D. Anyway... good to see another fine game on GP2X. Namco, keep up good work. |
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yeah, make it split vomit to kill his enemies |
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runs almost at 2fps, unplayable and collision detection is ugly |
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"runs almost at 2fps" - a comment that goes to show that you haven't read the source code! This has nothing to do with fps and is more to do with how the character moves. It's one of those codes that makes the character move slowly at the start and quickens, much like how an acceleration in a car game works! |
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%%COMMENTFORM%% |
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