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Home : gp2x - Emulators : Console Emulators : 58 Files 48.84 MB
 Airstrike 1.1
Hi
_
About (taken from http://airstrike.icculus.org/airstrike/)

Airstrike is a 2d dogfighting game being slowly developed by various people around the net. It is not yet playable although there is an old version which may be a bit fun to try. We are developing the game using only freely available tools, and we try to do everything ourselves. The source code and the 3d models are released under the GPL licence.

Features include alpha blended raytraced graphics and accurate physics. We are working on making it fun to play; all help is welcome. The picture on the left is a part of a screenshot from the game.
_

_
Changes:

Fuel-ing
You and your opponent now have an amount of fuel, which will decrease while accelerating.
In the middle of the screen is a rotating Fuel-Barrel which will increase your fuel amount again.
If you fuel-up, the Fuel Barrel is locked for you for 10 seconds.
You can see your and the opponents fuel amount.

There is now a new Button/Key, called Harakiri. If you ran out of fuel, you can kill yourself with this.
Of course, when you kill yourself, enemy scores one. So, try to keep an eye on your fuel.
AI(Red Baron by default) will kill itself if it has no fuel left.

I think this is a nice feature and make the game more challenging. I will made it configurable in the next release.


I have now one codebase for all the supported and tested platforms, which are:

GP2X
Linux x86
Win32(tested with Wine, sorry!)
PSP

It is configurable if you want a small Version (320x240) or a big version (800x600), via "airstrikerc" -> version.
GP2X and PSP use "small" by default.

Music:
Place an mp3 in data/music named song.mp3 . It will be looped till the game runs. This is disabled for PSP.
For some reason it stutters on PSP. Bad implemented smpeg I guess.

I played around with some Trackers/Drum Machines to create a song, but this could take a while. If you have a song tracked / drummed together which would fit to Airstrike, just drop me a line.
_

GP2X Controls:

Start - Toggle Menu

Menu:
Use B to choose

Steering:

LEFT/RIGHT - UP/DOWN

X - Accelerate
L - Fire
R - Drop bomb

CLICK/HAT - Harakiri

PSP Controls:

Start - Toggle Menu

Menu:
USE Cross to choose

LEFT/RIGHT - UP/DOWN

Cross - Accelerate
Left-trigger - Fire
Square - Drop bomb
Triangle - Harakiri

PC (Linux and Win32) Controls:

ESCAPE - Toggle Menu

Menu:
USE Enter to choose

LEFT/RIGHT - UP/DOWN

, - Accelerate
RShift - Fire
SPACE - Drop bomb
RCTRL - Harakiri


You can edit + save the controls via menu.

Please report bugs and wishes.

regards,
paines (anes.lihovac@gmail.com)
 
Name: airstrike-1.1.zip
Date: 08/05/2008
Size: 1.99 MB
Version: 1.1
Author: paines
Website: http://www.icculus.org/airstrike
Downloads: 2,366
Sourcecode URL:
Licence:
dogfight.jpg
 
Operating Systems: gp2x F100
gp2x F200

Connection Download Time
56k Modem 6 mins, 2 secs
128k ISDN 2 mins, 55 secs
256k Cable/DSL 1 mins, 23 secs
512k Cable/DSL 38.2 secs
1mbit Link 18.9 secs
 
Download
 
Please note: The comment section is NOT intended to ask for help. Please use the I need Help-Section at the boards.
 5 Comments
 
Atari: 
 This was one of my favourite games on my trusty old BBC B. I look forward to it's development.
nopasaran: 
 looks really professional. Very cool.
paines: 
 On www.paines.de you will find the latest releas.
Yod4z: 
 In the final version the key are not the same as notified in this section. A - Accelerate R - Fire L - Drop bomb
paines: 
 @ Yod4z: Thanks for informing. I will change that. But you can change and save the key mapping, if you like. Right now, I am adding music support and playing around with hydrogen(drum machine) to make a song for Airstrike. So, hopefully in a few days you will see a new release.
 
%%COMMENTFORM%%
 

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