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 File Info  Browsing as Guest 
Home : gp2x - Emulators : Console Emulators : 58 Files 48.84 MB
 Crazee Man
An isometric PacMan Remake.
 
Name: crazeeman.zip
Date: 24/03/2006
Size: 939.0 KB
Version: Beta 2
Author: Wild[Kyo]
Website: http://www.gp32spain.com
Downloads: 2,200
Sourcecode URL:
Licence: None
cman02_SOa.png
 
Operating Systems: gp2x F100
gp2x F200

Connection Download Time
56k Modem 2 mins, 85 secs
128k ISDN 1 mins, 20 secs
256k Cable/DSL 34.8 secs
512k Cable/DSL 18.1 secs
1mbit Link 8.9 secs
 
Download
 
Please note: The comment section is NOT intended to ask for help. Please use the I need Help-Section at the boards.
 7 Comments
 
virusx: 
 I don't know for you, but it's hardly playable for me due to the animation itself.
nmn: 
 The level appears to move instead of the player, which seems to make it harder. it should only scroll when it gets so close to the edge, maybe 4-5 tiles close? that wouldnt be incredibly hard to edit in, i dont think. Besides that, add a volume control, a main menu, and maybe, when all the ghosts turn in to that dghost sprite, it could have a cool effect of the tiles of some sort.
crapphp: 
 i dont know which microsoft monkey laid out this site, but finally i have managed to get a login, hence the name, any way, i wrote this POS game, it was never more than me learning to program C, but as it has been taken on here i am working on making in to more of a game. hopefully when i figure out what the fonze is going on in the code me and wild[kyo] sould have a better version for you. the whole point is you can see the whole board, and if you moved close to the edge of the screen before it scrolled how would you know what was coming?
crapphp: 
 and how the fonze am i supposed to read all 6 comments, all i can see is three, no offence to the maintainers, but this website was obviusly made my furbees.
 
%%COMMENTFORM%%
 

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