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| File Info |
Browsing as Guest |
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| Enigma is a marble rolling, block pushing, puzzle solving game. |
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| Name: |
enigma.tar.gz |
| Date: |
10/08/2006 |
| Size: |
6.40 MB |
| Version: |
.92-gp2x-2 |
| Author: |
Daniel Heck |
| Website: |
http://www.nongnu.org/enigma/ |
| Downloads: |
3,241 |
| Sourcecode URL: |
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| Licence: |
None |
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| Operating Systems: |
gp2x F100 gp2x F200
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| Connection |
Download Time |
| 56k Modem |
19 mins, 40 secs |
| 128k ISDN |
8 mins, 21 secs |
| 256k Cable/DSL |
3 mins, 95 secs |
| 512k Cable/DSL |
2 mins, 5 secs |
| 1mbit Link |
1 mins, 2 secs |
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Download |
Please note: The comment section is NOT intended to ask for help. Please use the I need Help-Section at the boards.
| 7 Comments |
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| First thing I noticed right away was the lack of volume control. Makes it hard to play quietly. :) Great game though!! |
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| Very nice game! reminds of the good ol' days playing oxyd on windows 3.1. That game used to be the shit with a ball mouse! |
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| theres a volume control in the options menu, its just not mapped to the volume buttons (yet) |
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| Love that Game! Have played Oxyd (Magnum) for Months on my 386PC.
I was surprised, that this Mouse-Game is playable at the GP2X but it's possible. Ok, not all Levels some impossible to play with digital control. But I could solve nearly 70% of the Oxyd-Levels.
Bugs:
-Menu-changes to slow, delays whyle select a level or scrolling
-Sounds are missing (pulse stones) or the wrong ones (solved Oxyd-stone-pair should sound different from a single touched one)
-Sometimes the Cursor/ball) moves always to top even in Menus or ingame (funny) |
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| menus change slow because im using zipios to save space and life on the SD card. i can use single files but then the game is twice as big and kills your SD 3x as fast.
the sounds are exactly whats in Enigma, ill pass your comment on to the enigma devs.
dunno about the moving to the top, ill have to duplicate it. |
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| ...you could just load that level, what you want to play. ;) Isn't it possible to load just the little Thumbnails one time without the levels behind?
Besides, I hope there will be a solution for the slow meditation levels (last tutorial Level also unplayable slow)
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| very slow in levels with small white balls and holes, when 3 are in their places game is more like slideshow, but even then no ball seems to move from its hole so if you make a mistake you cannot fix it differently than restaring the level |
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| %%COMMENTFORM%% |
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