Latest Files |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
File Info |
Browsing as Guest |
|
|
Nicky boum engine SDL for Dingux v1.0+ sourcecode |
|
|
Nicky Boum is a classic platformer game initially designed for the Amiga. The game was published by Microids in 1992 and was also ported to the Atari ST and PC EGA platforms. Dingux port is based on a cross-platform game engine recreation by Gregory Montoir
It's my first version of this port.
-The game run only in 300x160. -Some slowing down sometimes
I work on the problem of resolution nowadays, a second version will be release as soon as improvements will have been found. |
|
|
|
Operating Systems: |
Dingoo Linux
|
|
|
Connection |
Download Time |
56k Modem |
1 mins, 51 secs |
128k ISDN |
38.4 secs |
256k Cable/DSL |
18.5 secs |
512k Cable/DSL |
9.6 secs |
1mbit Link |
4.8 secs |
|
|
|
|
|
Download |
Please note: The comment section is NOT intended to ask for help. Please use the I need Help-Section at the boards.
3 Comments |
|
|
[Up] JUMP
[DPAD] IN-GAME MOVEMENTS
[R-TRIGGER] FIRE / BOMBS / ACTION
[B] FIRE / BOMBS / ACTION
[X] INVENTORY
[START] PAUSE
[SELECT] EXIT TO Menu
Thank's to Ezial for the mapping Select key for exit to menu. |
|
|
You need the original DOS version data files |
|
|
The Nicky Boum engine SDL source code for Dingux v1.0+ serves as Lab grown diamonds a valuable resource for retro gaming enthusiasts and developers. This open-source initiative provides insight into game engine development and enables further innovation in the emulation and enhancement of classic gaming experiences, preserving gaming history for modern platforms |
|
|
|
%%COMMENTFORM%% |
|
|
|
|
|
|
Powered by
CFiles 2.0-b10
Copyright © 2002-2003 Carrick Information
Technologies |
Most Downloads |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|